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CS 240A

Sport on Screen

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Sport comprises an array of human activities from individual leisure and play to multi-billion-dollar industries. Because of this variety, it is unsurprising that it should intersect so frequently and in so many ways with screen-based media. This course investigates aspects of the sport-screen nexus through examinations of, among other topics, representations of class, race, gender, and nation in screen-based media from videogames to television, social media to film, including documentary, experimental, animation, and drama.

Sport comprises an array of human activities from individual leisure and play to multi-billion-dollar industries. Because of this variety, it is unsurprising that it should intersect so frequently and in so many ways with screen-based media. This course investigates aspects of the sport-screen nexus through examinations of, among other topics, representations of class, race, gender, and nation in screen-based media from videogames to television, social media to film, including documentary, experimental, animation, and drama.

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Sport comprises an array of human activities from individual leisure and play to multi-billion-dollar industries. Because of this variety, it is unsurprising that it should intersect so frequently and in so many ways with screen-based media. This course investigates aspects of the sport-screen nexus through examinations of, among other topics, representations of class, race, gender, and nation in screen-based media from videogames to television, social media to film, including documentary, experimental, animation, and drama.


CS 240A

Sport on Screen

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Sport comprises an array of human activities from individual leisure and play to multi-billion-dollar industries. Because of this variety, it is unsurprising that it should intersect so frequently and in so many ways with screen-based media. This course investigates aspects of the sport-screen nexus through examinations of, among other topics, representations of class, race, gender, and nation in screen-based media from videogames to television, social media to film, including documentary, experimental, animation, and drama.

Sport comprises an array of human activities from individual leisure and play to multi-billion-dollar industries. Because of this variety, it is unsurprising that it should intersect so frequently and in so many ways with screen-based media. This course investigates aspects of the sport-screen nexus through examinations of, among other topics, representations of class, race, gender, and nation in screen-based media from videogames to television, social media to film, including documentary, experimental, animation, and drama.

0%Liked

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Sport comprises an array of human activities from individual leisure and play to multi-billion-dollar industries. Because of this variety, it is unsurprising that it should intersect so frequently and in so many ways with screen-based media. This course investigates aspects of the sport-screen nexus through examinations of, among other topics, representations of class, race, gender, and nation in screen-based media from videogames to television, social media to film, including documentary, experimental, animation, and drama.


CS 240A Prerequisites

No Prerequisite Information Available

CS 240A Leads To

No Leads To Information Available

CS 240A Restrictions

Must be enrolled in one of the following Levels:

Undergraduate (UG)

Course Schedule